Before my animation began I had to construct my scene, I wanted to keep everything as simple as possible so everything is composed by a wall, a column, a floor/ceiling, several vending machines and lights (are and point lights).
The vending machine was a poly cube which vertices I manipulated to make a slight curve in the front, other polycubes were parented to it and had different textures on them to show the different labels of soda cans. Next to them I added (parented) buttons with a slight glow intensity.
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Vending machines were later copied and had different texturesd applied on them for diversity. | |
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View of my scene from a different angle |
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